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Blender Study
Приєднався 8 лют 2015
- Frequently Asked Questions -
Q: "What is your text-to-speech tool?"
A: Google Cloud's Text-to-Speech. The best text-to-speech tool in the world. :)
cloud.google.com/text-to-speech
Q: "Knife projection doesn't work..!!"
A: Blender changed the way it works recently.
Here is a tutorial on how to 'fully knife project'.
ua-cam.com/video/UYMOdg2WAME/v-deo.html
Q: "What is your text-to-speech tool?"
A: Google Cloud's Text-to-Speech. The best text-to-speech tool in the world. :)
cloud.google.com/text-to-speech
Q: "Knife projection doesn't work..!!"
A: Blender changed the way it works recently.
Here is a tutorial on how to 'fully knife project'.
ua-cam.com/video/UYMOdg2WAME/v-deo.html
Blender with Stable Diffusion XL Tutorial - Fantasy jeweled frame icons for 2D games
Please like and subscribe, If you have enjoyed watching this tutorial.
Thank you for watching.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
15 fantasy jeweled frame icons for 2D games, in isolated black background
Negative prompt: (worst quality, low quality, normal quality:1.8)
LORA recommendation 1 - SDXL_Dices_Mega_Detail_v1.
LORA recommendation 2 - lora:xl_more_art-full_v1:1.1.
Please use any available models to generate an image with Stable Diffusion. :)
Here is Blender's official tutorial playlist on UA-cam.
ua-cam.com/video/MF1qEhBSfq4/v-deo.html
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Here is Blender's official material node guides. Please learn more about what each node does.
docs.blender.org/manual/en/latest/render/shader_nodes/index.html
docs.blender.org/manual/en/latest/compositing/types/input/index.html
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Please watch the following tutorial to copy my Blender settings for Open Image Denoise, Filmic, Curves, transparent background and so on.
ua-cam.com/video/9Cd4SHnisP0/v-deo.html
Tags - #stablediffusion, #stablediffusionprompts, #stablediffusionwebui, #Blender, #tutorial, #3D, #tutorials, #blender, #blender3D, #blendermodeling, #blendertutorial, #blendertutorials, #blenderbeginner,, #blenderbeginnertutorial, #blenderlearn, #learnblender, #3dtutorials , #blendertutorialforbeginners, #subdivide, #subdivision, #3Dtutorials, #3D, #blendermodeling, #material
Thank you for watching.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
15 fantasy jeweled frame icons for 2D games, in isolated black background
Negative prompt: (worst quality, low quality, normal quality:1.8)
LORA recommendation 1 - SDXL_Dices_Mega_Detail_v1.
LORA recommendation 2 - lora:xl_more_art-full_v1:1.1.
Please use any available models to generate an image with Stable Diffusion. :)
Here is Blender's official tutorial playlist on UA-cam.
ua-cam.com/video/MF1qEhBSfq4/v-deo.html
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Here is Blender's official material node guides. Please learn more about what each node does.
docs.blender.org/manual/en/latest/render/shader_nodes/index.html
docs.blender.org/manual/en/latest/compositing/types/input/index.html
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Please watch the following tutorial to copy my Blender settings for Open Image Denoise, Filmic, Curves, transparent background and so on.
ua-cam.com/video/9Cd4SHnisP0/v-deo.html
Tags - #stablediffusion, #stablediffusionprompts, #stablediffusionwebui, #Blender, #tutorial, #3D, #tutorials, #blender, #blender3D, #blendermodeling, #blendertutorial, #blendertutorials, #blenderbeginner,, #blenderbeginnertutorial, #blenderlearn, #learnblender, #3dtutorials , #blendertutorialforbeginners, #subdivide, #subdivision, #3Dtutorials, #3D, #blendermodeling, #material
Переглядів: 21
Відео
Blender with Stable Diffusion XL Tutorial - Surrealism - Abstract art of a woman
Переглядів 3613 годин тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Surrealism abstract art of a woman Negative prompt: (worst quality, low quality, normal quality:1.8) LORA recommendation 1 - SDXL_Dices_Mega_Detail_v1. LORA recommendation 2 - lora:xl_more_art-full_v1:1.1. Please use a...
Blender with Stable Diffusion XL Tutorial - 3D pacman characters
Переглядів 6216 годин тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= smiling 3d pacman characters Negative prompt: (worst quality, low quality, normal quality:1.8) LORA recommendation 1 - SDXL_Dices_Mega_Detail_v1. LORA recommendation 2 - lora:xl_more_art-full_v1:1.1. Please use any ava...
Blender with Stable Diffusion XL Tutorial - Propaganda posters
Переглядів 6418 годин тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2D Low-polygon style propaganda posters for Virtual Reality in Medicine Negative prompt: (worst quality, low quality, normal quality:1.8) LORA recommendation 1 - SDXL_Dices_Mega_Detail_v1. LORA recommendation 2 - lora:...
Blender with Stable Diffusion XL Tutorial - 3D dinosaur toy
Переглядів 8421 годину тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3d dinosaur toy in multiple views. Negative prompt: (worst quality, low quality, normal quality:1.8) LORA recommendation 1 - SDXL_Dices_Mega_Detail_v1. LORA recommendation 2 - lora:xl_more_art-full_v1:1.1. Please use a...
Blender with Stable Diffusion XL Tutorial - Sad robot
Переглядів 6623 години тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= sad robot made of pipes and gears in an abandoned and old rusty factory Negative prompt: (worst quality, low quality, normal quality:1.8) LORA recommendation 1 - SDXL_Dices_Mega_Detail_v1. LORA recommendation 2 - lora:...
Blender with Stable Diffusion XL Tutorial - 3D cartoon city
Переглядів 126День тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3D cartoon city with buildings, trees in the street, clear blue sky Negative prompt: (worst quality, low quality, normal quality:1.8) LORA recommendation 1 - SDXL_Dices_Mega_Detail_v1. LORA recommendation 2 - lora:xl_m...
Blender with Stable Diffusion XL Tutorial - Transparent bluish bees
Переглядів 147День тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= transparent bluish bees made out of crystal Negative prompt: (worst quality, low quality, normal quality:1.8) LORA recommendation 1 - SDXL_Dices_Mega_Detail_v1. LORA recommendation 2 - lora:xl_more_art-full_v1:1.1. Ple...
Blender with Stable Diffusion XL Tutorial - Impasto painting
Переглядів 76День тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= abstract art, beautiful impasto painting, high quality, colourful Negative prompt: (worst quality, low quality, normal quality:1.8) LORA recommendation 1 - SDXL_Dices_Mega_Detail_v1. LORA recommendation 2 - lora:xl_mor...
Blender with Stable Diffusion XL Tutorial - Pyramid shaped UFO
Переглядів 62День тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= metallic Aztec pyramid UFO in space, beautiful space background Negative prompt: (worst quality, low quality, normal quality:1.8) LORA recommendation 1 - SDXL_Dices_Mega_Detail_v1. LORA recommendation 2 - lora:xl_more_...
Blender with Stable Diffusion XL Tutorial - Network of glowing veins
Переглядів 59День тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= A network of glowing veins, mesh network with light particles shimmering, multi-color lines and dots against in an isolated black background, 3d, post processing, cinematic, post production, detailed and intricate, ton...
Blender with Stable Diffusion XL Tutorial - Cyborg werewolf
Переглядів 9214 днів тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= cyborg chrome werewolf with glowing red eyes posing in the dark forest at night, full Moon with clouds in the night sky, post processing, cinematic, post production, detailed and intricate, tone mapping, hyper realisti...
Blender with Stable Diffusion XL Tutorial - Miniature model house
Переглядів 16614 днів тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= miniature model house, three floors, post processing, cinematic, post production, detailed and intricate, tone mapping, hyper realistic, photorealistic, ultra photoreal, ultra-detailed, intricate details, 8k, super det...
Blender with Stable Diffusion XL Tutorial - Natural light enhancement
Переглядів 7214 днів тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= building interior that uses large windows, skylights, and reflective surfaces to enhance natural lighting, natural light enhancements Negative prompt: (worst quality, low quality, normal quality:1.8) LORA recommendatio...
Blender With Stable Diffusion Xl Tutorial - A warm and cozy modern minimalist room
Переглядів 12314 днів тому
Please like and subscribe, If you have enjoyed watching this tutorial. Thank you for watching. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= a warm and cozy modern minimalist room with warm tones like light brown and cream Negative prompt: (worst quality, low quality, normal quality:1.8) LORA recommendation 1 - SDXL_Dices_Mega_Detail_v1. LORA recommendation...
Blender with Stable Diffusion XL Tutorial - Fantasy medieval land map
Переглядів 13621 день тому
Blender with Stable Diffusion XL Tutorial - Fantasy medieval land map
Blender with Stable Diffusion XL Tutorial - Fantasy mountain
Переглядів 6721 день тому
Blender with Stable Diffusion XL Tutorial - Fantasy mountain
Blender with Stable Diffusion XL Tutorial - Korean knight armor
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Blender with Stable Diffusion XL Tutorial - Korean knight armor
Blender with Stable Diffusion XL Tutorial - Baskets of fruits and vegetables
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Blender with Stable Diffusion XL Tutorial - Baskets of fruits and vegetables
Blender with Stable Diffusion XL Tutorial - Anthropomorphic being
Переглядів 11628 днів тому
Blender with Stable Diffusion XL Tutorial - Anthropomorphic being
Blender with Stable Diffusion XL Tutorial - Cheerful pear character
Переглядів 8528 днів тому
Blender with Stable Diffusion XL Tutorial - Cheerful pear character
Blender with Stable Diffusion XL Tutorial - California roll sushi
Переглядів 69Місяць тому
Blender with Stable Diffusion XL Tutorial - California roll sushi
Blender with Stable Diffusion XL Tutorial - Fantasy bonsai tree
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Blender with Stable Diffusion XL Tutorial - Fantasy bonsai tree
Blender with Stable Diffusion XL Tutorial - Skeletal terminator robot
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Blender with Stable Diffusion XL Tutorial - Skeletal terminator robot
Blender with Stable Diffusion XL Tutorial - Galleon
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Blender with Stable Diffusion XL Tutorial - Galleon
Blender with Stable Diffusion XL Tutorial - Powerful flaming dragon
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Blender with Stable Diffusion XL Tutorial - Powerful flaming dragon
Blender with Stable Diffusion XL Tutorial - Dystopian future
Переглядів 65Місяць тому
Blender with Stable Diffusion XL Tutorial - Dystopian future
Blender with Stable Diffusion XL Tutorial - Dreamy town
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Blender with Stable Diffusion XL Tutorial - Dreamy town
Blender with Stable Diffusion XL Tutorial - Martian city
Переглядів 161Місяць тому
Blender with Stable Diffusion XL Tutorial - Martian city
Blender with Stable Diffusion XL Tutorial - Low-poly style desert mountain with clouds
Переглядів 143Місяць тому
Blender with Stable Diffusion XL Tutorial - Low-poly style desert mountain with clouds
this was exactly what i was looking for, thank you for the video!
do you know how to remove stretch of uv after rotating the plane?
finally you solved my big problem , thanks
Hello, thank you for your tutorials. They’re very good. Could you tell me how to maybe make it two coloured? I want to make some parts some colour and others other colour. How would I do that?
You can make the imported image brighter using the following settings on the goose plane : setting roughness = 1 metallic = 1
is this possible in Cycles? The only problem I have is that I cant get the wireframe to be transparent.
i need this to work for blender 4.2 :( even 4.1 would be nice
Thanks for the tutorial. I’ve been using this for awhile now, for one of my models, but for some reason it doesn’t work anymore in 4.2. Other faces of objects still can be seen. Could you perhaps do an update tutorial?
You're always welcome, Kn1ghton..!! Thank you for watching..!! :) Yes, there are quite a number of features that no longer works with Blender 4.0 or later. I'll definitely look into it, but I don't think I'll be able to replicate this on the latest version of Blender. For now, please use an older version of Blender to use this feature. (e.g. I always have a portable version of 3.60 ready on my C drive.) :)
Amazing addon! i have a question. Normally when i click to the "checkermap" button, automatically adding that object for example "TT_checker_512x512_UV_GRID" material and assigns it. But now, it did not happening. I really need help why? Example video: drive.google.com/file/d/14sFkkxnDmGH0X8f9OILRmtf-GEBasBN1/view?usp=sharing
Thank you for watching, tufanaydin6340..!! :) Please try an older version of Blender, as TexTools is not updated frequently. :( TexTools is listed as being fully compatible with Blender 3.2 (and later), but I think 'later' means Blender versions before 4.0. :(
@@BlenderStudy Thank you for responding. I really respect that. Situation is weird. In my other computer using blender 4.0.2 working perfectly.
You're always welcome, tufanaydin6340..!! :) That is odd.. I wonder what's causing the issue.. It appears some users are also experiencing a crash issue on the Blender 4.0+ as well. :( blender.stackexchange.com/questions/305034/textool-1-5-crash-in-install-in-blender-4-0-1/306250?r=SearchResults#306250 Please open a new thread at Blender Stack Exchange, and hopefully someone could provide a good answer. :) It seems the TexTools is being updated frequently by franMarz. github.com/franMarz/TexTools-Blender/commits/master
life saver!! thank you so much idk why this simple thing is so complicate
You're always welcome, svbpaya8905..!! :) Thank you for watching..!! :)
this was the longest 4 minute of my life
Thank you for watching, anything.everythingofficial..!! :)
Nice tutorial but why is mine not rotating after following every step?
Thank you for watching, tosinelufidipe732..!! :) Hmm.. That sounds like animation is not working. What happens when you press the [Space] key or press the Play button at the bottom of the screen? The animation is just not playing? :(
@@BlenderStudy I have fixed it.. I didn't set the key frames initially
@@tosinelufidipe732 Thank you for the update, tosinelufidipe732..!! :)
Try using Multiply Add instead of just Multiply, then change the value of the Addend. Also you can adjust the "angle" of the transition by adding an empty and then set the object to use for the texture coordinates to that empty. Then rotate the empty to adjust the angle of the transition.
Thank you for the helpful tip, deltaray3..!! :) That's a brilliant idea..!! :)
how do you know how many cuts to make?
Thank you for watching, luker2935..!! :) For bear trap teeth meshes, I found it's better to set an odd number of cuts. :)
@@BlenderStudy I was playing around and I just counted the gaps and added that with the number of teeth I wanted to get.. well, the number of teeth I wanted.
@@luker2935 Oh, ok..!! :)
Today is the 9th anniversary of the movie pixels
That was an awesome movie to watch, adriancardenas7563..!! :)
Today is my 18th birthday 🥳
Happy 18th Birthday, adriancardenas7563..!! 🍰🥧🍮🍦🎂🍻🥂🎉🎊 Wishing you the best..!! 😄😄😄
but then the water keep filling the cube, is there a way to the water just keep running down?
Thank you for watching, catarinagraca9541..!! :) Please increase the size of the domain cube, and the water will drop instead of filling up with cube. :)
simple and clear, thanks so much!
You're always welcome, ARTMUUV..!! :) Thank you for watching..!! :)
How can I pin cloth to two objects?
Thank you for watching, teresashinkansen9402..!! :) I thought we could only pin cloth on one object. @.@ I searched and found someone asked the same question 4 years ago to Blender StackExchange, but no one answered that question.. blender.stackexchange.com/questions/166441/how-to-pin-cloth-object-to-another-object Then I found this one. I'm not sure if this could answer the question, but I see more than one object there. :) blender.stackexchange.com/questions/309441/need-help-with-cloth-simulation-plus-attached-object Please open a new Q&A thread on Blender StackExchange, and hopefully someone will follow up with the correct answer. :)
Thank you bro
You're always welcome, xbiohazardx7312..!! :) Thank you for watching..!! :)
Thank you... You are really helped!!
You're always welcome, kaktusbey1547..!! :) Thank you for watching..!! :)
is there any way to.. move the layer weight up and down? like, it shows more of the above rim than down
Thank you for watching, truccusplays8022..!! :) Yes, please add a 'Color Ramp' node between 'Layer Weight' and 'Mix Shader' nodes. :)
to anyone watching this there's much easier way if im not missing something. just shift A -> image as plane -> select png from folder -> viewport shading view
Thank you for watching, codysherrill3949..!! :) Also, thank you for the tip..!! :)
Bro why I couldn't find you before?😢
Thank you for watching, expertboy8120..!! :)
you can fix that on the straight line that it rotates wierd by converting the circle to a curve and than subidiving it 3-4 times
Thank you for watching, pieterteloeke2858..!! :) That's a brilliant idea..!! :)
Excellent tutorial. Really helpful!
Thank you for watching, deeper1993..!! :)
TAB for edit text
Thank you for watching, M.Abdullah..!! :) Yes, "Tab" for Edit Text.. I must have made a mistake in the video..!! (Sorry..!!)
Great tutorial!
Thank you for watching, SnowInHere..!! :)
I can almost replicate your results except ..... the smooth yet finely divide between the colours is not there for me. And the yellow region is faded to the point that its not that visible. I'm using Blender 4.1.0 It would be great if you had a discord channel for people to more easily interact with you in real time to help with Blender issues. Just a thought.
Thank you for watching, strebo8419..!! :) I have just tried following this tutorial on Blender 4.1.1 and confirmed it's not working anymore. I'm afraid it stopped working since the new 4.0.0 version.. :( Please open the saved .blend file with 3.6.0 to confirm how it used to work on older versions. :) Here are the results on 4.1.1 and 3.6.0. :) i.imgur.com/t8w3jKw.jpeg
Thanks for this. Precise and to the point
You're always welcome, Augustein..!! :) Thank you for watching..!! :)
@@BlenderStudy Did you upload the smoke 🚬 tutorial for this too?
Yes, Augustein. I created another cigar tutorial. :) ua-cam.com/video/tl7EGeAF9zg/v-deo.html Here is another smoke tutorial.. :) ua-cam.com/video/TsSJlDS4qmo/v-deo.html
Deleted by comment author
Thank you for watching, DenysMavrynsky..!! Have you watched the 'Beginner series' from No. 1? This one is No. 74, and it would be difficult for you to follow, if you haven't watched it from the beginning. :( Here is the playlist. :) ua-cam.com/play/PLXZuwfpQtPotPHO1RYgHzh3bwCYdriN8M.html Please let me know, if you're only interested in making the ring with grooves as seen on the video. I'll write a step-by-step guide in text for you, along with associated timestamps. :)
@@BlenderStudy I'm sorry for being rude. I was just googling how to make a grove by the curve path and found this video. Indeed, you have a lot of videos. I should've started from basics. Now I'm going to start watching your playlist from #1. Thank you :)
Oh, no problem at all, DenysMavrynsky..!! :) You're always welcome..!! :) Thank you for the reply, and thank you for watching..!! :)
@DenysMavrynsky I had some free time, so I created a timestamped text instruction fro the modeling part. :) 0:00 Press 'Numpad 1' or type backquote ` and select the Front Orthographic viewport. 0:14 If there's no curve point in the menu, please add an add-on called 'Extra Objects'. 0:29 If we don't press the 3D button, we won't be able to extrude (E) upward. We can only go side to side. 0:32 Type 'E' to extrude. 0:47 We're setting the last point's 'Z axis value' to zero, so when it gets wrapped around later, it will meet the starting point at 'Z axis zero'. 0:54 In Edit Mode, type "A" to Select All, "V" to set the Handle Type, and "A" to Smooth it. 1:04 Please go to 'Object Mode' first by pressing 'Tab' and Right Click to convert to mesh. 1:15 'Tab' to go to Edit Mode, '1' to vertex select, 'A' to select all, type 'E' and 'Z' to extrude upward on the 'Z axis'. 1:20 We type "S", "Z", and zero to align the vertices, so the upper vertices become straight and aligned. 1:28 If we 'Alt + Select' an edge, we can select the entire edge loop. Then type "E" and "Z" to extrude ont he 'A axis'. 1:46 We're using the Simple Deform modifier to wrap the mesh around. :) 1:58 Hover the mouse over the modifier, and press 'Control + A' to apply the modifier. 2:05 'Merge by distance' will merge the closest vertices, meaning the vertices that got stacked (or overlapped) will merge. 2:20 'Alt select' the middle edge loop, "2" to go to edge selection mode, and Control "B" to bevel. 2:34 'Alt + E' will allow us to extrude along normals, meaning we can push the selected face loop inward. 2:45 Control "3" to subdivide. Right Click and Shade Smooth to smooth the surface. 2:50 'Alt select' and press 'Control + B' to bevel the edge loop to make them look sharper. 3:36 From here, we'll extrude the top and the bottom edge loops inward to create a ring shape. :) 3:38 "E" will extrude, "Enter" will settle, meaning we've added a new stacked edge loop that can be scaled without affecting the original edge loop. 3:50 In Edit Mode, please press 'Control + E' to bridge edge loop. 4:03 'Control + R' is another method to add a sharper edge loop to a subdivided mesh's selected edge loop. That's about it on the modeling part. :) The rest of the tutorial is about making new materials, and that one is going to be easy to follow. :)
thanks qvq
You're always welcome, micorime..!! :) Thank you for watching..!! :)
I did exactly as said but the water in the waterfall clipped through the cliff half way down the waterfall
Thank you for watching, brentlyandbrentoons..!! :) The waterfall was ok at first, but suddenly started to clip through half way down? Could you double check the position of the mesh to see if the entire mesh is placed inside the domain like 1:21 please? :) If the mesh is placed inside the domain entirely, please let me know. I'll check to see what could have gone wrong. :)
I had no clue we could do a waterfall without the flip fluids add on. Thank you 😊
You're always welcome, athinasdesigns..!! :) Thank you for watching..!! :)
thanks as always. appreciate u and ur channel!!
You're always welcome, a3dadventure79..!! :) Thank you for watching..!! :)
Thank you for the valuable comments, rockatrock6912 and luishenrique9148. I found when I made this tutorial, I was making a series of Eevee + Bloom tutorials, and I didn't include the bloom setup part. (Sorry about that..!!) If this effect doesn't work, please use Eevee with Bloom turned on. The default Bloom options will do.
if we wanted to read we'd look for a pdf tutorial!
Thank you for watching, evangeloX..!! :) Sorry about lack of voice in the video.. I used to post video tutorials this way in the past.. :(
bros saves my life tff
Thank you for watching, corvaxxxxx..!! :)
What is the your version ?
Thank you for watching, rockatrock6912..!! :) Mine is 3.6.0. :)
@@BlenderStudy ok thank you 🙏
You're always welcome, rockatrock6912..!! :) Thank you for watching..!! :)
3.6.0 not working
Thank you for the reply, rockatrock6912..!! I think I might know what happened. Could you check to see if you're using Eevee with Bloom turned on, please? When I made this tutorial, I was making a series of Eevee + Bloom tutorials, so I didn't include that bloom setup part. (Sorry about that..!!) I found this while following the tutorial just now. :(
I hate that you decide to say this all needs to be done in evee. Why coulnt you say that from the start
Thank you for watching, nighttsshade..!! :) I'm sorry that I stated that so late. I was making a series of Eevee tutorials back then.. :)
What if you just parent object without using path constraint? There’s no way to pause the rotation
Thank you for watching, takenbyblancship1017..!! :) I haven't thought of using that method. That's a good idea..!! :)
Hello! Thank you so much. Greetings.
You're always welcome, Angela-ll3zi..!! :) Thank you for watching..!! :)
Do you play any arcade games from the 70's and 80's?
Thank you for watching, adriancardenas7563..!! I used to back in the mid-90s, when the arcade emulation on PC was first introduced. :) I grew up mostly playing arcade and console/PC games since the early 80s. :)
Thank you for your tutorial. How to do the same thing with cycles?
Thank you for watching, Brink687..!! :) I have created a couple of 'outer rim glow' based projects in the past.. I believe the only way to create something similar is by using the Composite Nodes like this.. -- ua-cam.com/video/Z0jtsUhTn6M/v-deo.html By the way, this is another outer rim glow tutorial for Eevee - ua-cam.com/video/EG7MZBn3WMk/v-deo.html Here is another Eevee tutorial.. :) ua-cam.com/video/LQztNHDwtQ8/v-deo.html
when i render it there is no lighting...
Thank you for watching, DawgFL..!! :) Please set the render engine to Eevee and used one of the default HDRI images included with Blender. :) Here is an example on how to select one of the built-in HDRI image file called 'forest.exr'. The forest.exr file can be located like this. (This guide is for PC though, as I don't access to Mac.) 1. Please right click the Blender shortcut on the desktop. 2. Go to Properties. 3. Click 'Open File Location'. 4. Go to the Blender folder (It should say 2.80 or 2.81). 5. Go to 'datafiles' folder. 6. Go to 'studiolights' folder. 7. Go to 'world' folder. 8. There they are. There are 8 official Blender HDRI maps in total. 9. Copy them to your save folder. After that.. Open Blender. 1. Go to the 'World' tab. 2. Surface needs to be 'Background'. 3. Color needs to be 'Environment Texture'. 4. Open an image file. 5. Pick forest.exr. After that, turn this into the default setting if you like. On my PC, the HDRI folder was located at [ C:\Program Files\Blender Foundation\Blender\3.6\datafiles\studiolights\world ]. 1. Either re-open Blender or Go to [File - New] and create a new document. 2. Go to [File - Defaults - Save Startup file]. 3. There we go. From now on, your Blender will always have the forest.exr HDRI file added. :)
@@BlenderStudy Oh wow, thanks so much for the quick and so detailed answer! I will definitely try this, thanks again.
@@DawgFL You're always welcome, DawgFL..!! :) Thank you for watching..!! :)
Brilliant simple tutorial thanks
You're always welcome, in3432..!! :) Thank you for watching..!! :)
Thx! Even now it helped me alot!
You're always welcome, caicorossoni4660..!! :) Thank you for watching..!! :)
Thank you
You're always welcome, wolfiekitty2188..!! :) Thank you for watching..!! :)
THANKS
You're always welcome, zakariaessekkouriofficiel..!! :) Thank you for watching..!! :)
I have tried to follow this tutorial today, but failed to create a working conveyor belt animation. I got stuck in the follow path part. I couldn't get it to work even after moving the cube up and down, and removing (and adding back) the follow path constraint multiple times. That remedy worked when I was using an older version of Blender back in 2021, but that's not working anymore. For those who need to see how the working scene looks like, here is a blend file from my practice run from 2021. :) drive.google.com/file/d/1UY0R4YCWnY1dzB1y0z1lUTwEB-EsjWnm/view?usp=drive_link
Works for me
@@rexter7890 Thank you for watching, rexter7890..!! :)